Flying Debris

Description

The immersive simulator proposes a pipe cutting activity using a hand tool (grinder, cookie cutter, etc.). The user is exposed to the projection of particles produced by the cutting activity, and may experience different accidents as a result of an incorrect selection of critical controls or errors when selecting the appropriate personal protection equipment.

Developer: Holostech
Languages:
Does it include metrics?Si
Users: Single
Platform: Meta Quest 2, HTC Vive
Desktop Version?: Si
Mobile Version?: No

Learning objectives

    Exposure to occupational safety risks associated with the activity Selection of control measures (critical controls) to prevent accidents and incidents Identification of safe and unsafe areas by observation Selection of appropriate personal protective equipment for the activity Consequences of poor decision-making (2 different accidents)

Reporting and monitoring platform

We are based on the postulate of “learning by doing”, with the advantage of being able to digitally capture the worker’s performance during the immersive experience, for later analysis and reporting. This “performance” capture allows us to obtain the necessary data to make strategic decisions, as well as being able to predict potential accidents and incidents or identify areas for improvement.

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